


Design and planning for play is a great way to utilize the public place and make the great benefit to people. While there are different roads and space conditions, how to optimize these spaces and facilities for playing has become a crucial point in design and planning.
Two cases have been studied in this article, the first one built in Vauban, Germany focus on an increasing realization that play does not just take place in designated play spaces, but in the whole environment that a child occupies. It can be concluded from this case that the future play site or planning can have the following features:
1) Play does not and should not only happen in playgrounds,
2) Pressures to minimize risk and liability in the public realm can lead to authorities‘playing it safe’, resulting in standardized spaces that fail to delight, educate or offer young people the opportunity to meet or socialize.
3) Play site should encourage children’s creativity, allowing them to take proper risk to learn their boundaries.
4) Involve nature as many nature factors as possible, encourage the use of locally sourced materials and construction by local craft people.
Case two talks about the devotion that has been put into children at the center of improving its play provision, showing that more and more attention has been paid to creat a better and healthier play environment. There are issues to be addressed by the funding provider on inclusive play, creative playpods, creative youth café, etc.
10 principles has been concluded from the golden rules of playsite design: a successful play space is a place in its own right, specially designed for its location, in such a way as to provide as much play value as possible. The rules ask practitioners to imagine a play space that is:
1) Designed to enhance its setting
2) Located in the best possible place
3) Close to nature
4) Designed so that children can play in different ways
5) Geared towards encouraging disabled and able-bodied children to play together
6) Loved by the community
7) Where children from all ages play together
8) Designed to enable children to stretch and challenge themselves in everyway
9) Maintained for play value and environmental sustainability
10) Flexible and able to evolve
As it summarizes, a successful planning for children to play should be a radical drift from traditional Kit, Fence. Carpet style playground. It should become a more naturalistic approach that will provide rich and stimulating play spaces, reflecting local site characteristics and need. Also, it will be by integrating more playable spaces into the public realm that a more child-friendly environment can be created — one that also meets the needs of the wider community.
This briefing concerns the issue of play spaces in Britain. The British government had recently begun an initiative to support child’s play involving many pounds. The author implores new planners to create sites that encourage creativity and natural play as opposed to more traditional methods based on strength and skill. Ten points to a successful play site are listed:
1) Designed to Enhance its setting
2) Located in the best possible space
3) Close to nature
4) Designed so that children can play in different ways
5) Geared towards encouraging disabled and able bodied children to play together
6) Loved by the community
7) Where children of all ages can play together
8) Designed to enable children to stretch and challenge themselves in every way
9) Maintained for play value and environmental sustainability
10) Flexible and able to evolve as the children grow
Overall, a collaborative approach needs to be taken in order to create the best experience.
This reading consists of a variety definitions-- like a dictionary in prose. The subject is Play Structures, somewhat circularly described as “spatial structures used for play that form the overall play environment for children.” The author feels that the play environment in their native Japan, perhaps worldwide, is deteriorating. However, a noble study on the nature of Play Structures could lead to its glorious revival-- world peace and cookies for all.
There are four elements to the Play Environment: place, time, friends, and methods. Each of these is required in order for play to occur. Major problems in modern Japan toward play concern less play space, less time to play (with greater emphasis on schoolwork), and a combination of families producing less children and more isolated play options (TV, Video games, the typical culprits… rock and roll?) mean less friends. We’re safe on methods though, so it’s not all bad.
There are six types of play spaces. Nature Space is where children collect things and discover the inevitability of death. Open Space is ideal for organized group games. Street Space is ideal for anything requiring a lot of movement, like riding a bike. Anarchy Spaces, like junkyards, stimulate creativity as well as encourage war and fighting games. Hideout Space is just what it sounds like- think tree house. Lastly, Play Structure Space would be something like a playground where play equipment is found to attract and facilitate play.
There are three levels of play with play equipment. The first is functional, where the player is just learning the ropes. The second is technical where the player develops new ways to interact with the object. The last is social, where the equipment becomes a setting for or aspect of a larger form of play.
There are four types of play with play equipment: resting, challenging, vertiginous thrill-play, and imitative game play. Here are some detailed variants of such:

Different forms of play equipment encourage different methods of play. A swing encourages kids to try crazy stunts, where a jungle gym might inspire exploratory and group games. The author describes an ideal play structure as possessing a circulation factor (endlessly repeatable) with short cuts and a ‘thrill’ factor somewhere in there.